A downloadable game for Windows

EDIT: Updated to support gamepad controls, fix the bug with input lock relating to signpost in secret room, and tweak camera follow settings a little bit.

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You find yourself trapped inside the Ghostel Inn. What is this place? How did you get here? What's with these purple walls, when was this place last decorated?

The front door is locked! You must find a way to open the door and reach your freedom. On the way you'll be collecting these strange orbs of incorporeal matter. 

You wonder what manner of beings left these spirit orbs here, but before you leave, you'll have to travel to the other side and back.

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Ghostel (Ghost-Hotel) Is a working title for this small platform/puzzle game for the VimJam. The theme was "There and Back" with a requirement for the game to contain some form of collectables. So in Ghostel you're goal is to collect as many spirit orbs as possible whilst trying to find your way out of this unusual place. 

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Random Dev Thoughts / Post Mortem:

Originally the collectables were going to have more mechanical value than just a form of 'score'.  If the project see's any more life the pickups would almost certainly become some form of usable currency, be that for items, unlocks, or perhaps replacing the machines as a way to enter your incorporeal form whilst draining your spirit reserves... I guess we'll see what the future may hold for the project if I revisit it.

This is the first time I've tried to create a large single world style level for a game, so trying to layout rooms and routes that felt open whilst still ensuring players would be able to be where they needed to be was an interesting challenge. It is also a huge step forward in terms of my practicing pixel art and it was great fun trying to create assets that (for the most part) felt like they followed a consistent style.

I think if I was going to use Unity TileMaps to build levels in the future I'd likely want some more advanced custom tools to help with room creation, as swapping between multiple tilemap layers each time you want to build a room was tiresome.

StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFatWednesday
GenrePlatformer, Puzzle

Download

Download
Build.zip 20 MB

Install instructions

Extract the project from the downloaded zip folder and just run the Ghostel.exe application.

Comments

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Simple and sweet, with a great amount of start to finish polish!

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Thanks for the review, glad to hear you enjoyed the game.

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Love It :)

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Glad to hear you enjoyed the game, thanks for playing!

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SO COOL

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It was really fun watching a playthrough without knowing what’s going through somebody’s head. watching you slowly realize the mechanics of the two different platform types was fun. My level design could use some work, I had planned players to head up first, reading the sign to inform them of the platform differences. It also is clear that the ability to double jump was not immediately apparent, I was so happy for you when you realized in the secret room that it was a thing :D.

Did you know that you can actually run around in that main menu room. There’s even a hallway for the credits.